A Map Named Billy ....
by John Howard (Rugburn)

OK, so here's this map named Billy.  My next map will be named Steven and the one after that Jimmy.  The names mean nothing, they just ensure that I don't a map something boring like:
 										"Evil-Death-Kill-Carnage-Hot Carl-Land"  

Billy is a net map for 2-4 players in the style of "Waldo" and "kill!  kill!  kill!", basically some small rooms glued to a big room.  

I'm not too happy about this map.  I think it has some circulation problems, but what the hell, I spent 8 hours on it so I'm releasing it.  (Most of that time was spent saying stuff like, "What the f**k!  Why would you do that to the polygon?!  You suck Pfhorte!!!!!")  But on the upside, there's plenty of ammo and no Compilers.  So go blow up someone you love.

Tools (in order):

- My head
- Pencils
- Sketch paper
- Pfhorte 1.0d5 (grrrrrr....)
- Pfhorte 1.0d9 ("I'm running out of bugs to fix."  - Steve I.  Now try fixing the features!)
- OPE 1.3
- Pfhorte 1.0d5 (to "Save As..." the file so MME could read it and make it a net level)
- MME 1.0d7

Tanx (not in order):

Bungie ('nuff said)
Derek Carroll (mantis)  - sparring partner extrodinaire
AMUG and the Marathon site maintainers
Steve Israelson - quickly becoming the Bill Gates of Marathon Editor authors


If you like the map send me mail.  If you hate the map, send me mail.  Either way it will just inflate my sense of self-importance.

later-
John Howard
jhoward@mcs.net